Node: Viewfrustum

X3DOM
Component: Navigation

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➨ Fields

The Viewfrustum node allows to define a camera position and projection utilizing a standard OpenGL projection/modelview pair.

HTML Encoding and Default Values

<Viewfrustum bind='false' description='""' isActive='false' metadata='X3DMetadataObject' modelview='1,0,0,0' projection='1,0,0,0' ></Viewfrustum>

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
bind SFBool false Core/X3DBindableNode Pushes/pops the node on/from the top of the bindable stack
description SFString "" Core/X3DBindableNode Description of the bindable node
isActive SFBool false Core/X3DBindableNode
metadata SFNode X3DMetadataObject Core/X3DNode Field to add metadata information
modelview SFMatrix4f 1,0,0,0 Camera modelview matrix
projection SFMatrix4f 1,0,0,0 Camera projection matrix